The Midas Noogie
It was a typical project management training exercise: get the participants to understand the importance of defining requirements in order that they will eventually be able to turn it into tasks and activities. Hence, I divided my class into four teams. Two of the teams had to plan a wedding for Bridezilla (yeah, yeah, I know pretty typical), and the other two teams had to design the ultimate "man room" (now we're talkin').
Then I threw the curve ball. For one of the wedding teams, the budget was limitless; for the other only had $10K for the whole shooting match. For one of the "man room" teams, the sky was also the limit; the other team had to design a man room which was "wife approved." I gave them the standard amount of time to complete the assignment, and when we started to debrief, there were two teams who were begging for more time. Can you guess which ones?
If you guessed that the teams with no boundaries had a harder time with the exercise, you would be correct. In project management, we like to blame our short-comings on the triple constraint (good-fast-cheap... choose two). In reality, the constraints more often lie within us. King Midas found that out the hard way when everything he touched turned to gold. Those project teams that have unlimited constraints generally have the hardest time getting any traction; they zip right past the "Midas touch" and wind up with a Midas "noogie" (for those of you who do not know what a "noogie" is, borrow somebody's older brother to demonstrate the process).
Roger von Oech had an interesting post a few weeks ago about the Planet-formerly-known-as-Pluto. He then posed an interesting question of his readers: Since we do not appear to be missing Pluto all that much, what other things can we eliminate? What are the essentials vs. the nice-to-have's? Where can you eliminate the fluff that is preventing you from Carpe Factum?







